Hey, folks! I was hoping you could vet some of my understanding of Fight!
1/2 Stat Obstacles are Standard Obstacles, so testing Power against them for Push, Lock, and Charge doubles the Obstacle back up to the full Stat (+1 if the Stat’s Exponent is an odd number because you round up!). You can use Brawling instead of Power to keep it 1/2 Stat for Push and Lock, but not for Charge.
So Charge is gonna be tough in the first Exchange (Artha not withstanding) assuming equivalent Exponents on each side. Unless you can Ambush the poor fella and he runs (Screaming), especially if he was gonna Engage with a Long+ weapon, since Run Screaming isn’t a Defensive action.
The Double Ob rule in Fight! is probably an extension of Beginner’s Luck and doesn’t “stack” to double the Ob again (if you’re looking to open Brawling, so you’re Testing Power, for instance).
But, the fact that Charge is “naturally” a Power Test doesn’t mean that it’s exempt from the Double Ob rule.
Is all that right?