So I took a crack at running a session of Torchbearer with MG + Preview PDF tonight. It went fairly well, but a few questions came to mind:
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Have we been given any info about the pacing/tempo of “Counts” and the accumulation of conditions? The Kickstarter video had something mentioned about “that is the fourth count so you all gain Hungry and Thirsty”. So I assumed that every 4 counts a condition was acquired. Is there anything more info on that whole process out yet?
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To do things like light a torch or consume rations or use a tool should I be having the players just subtract the associated item from their inventory? Or should they be making a check and seeing if its used up or not?
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The fight in the Kickstarter video seemed to have everyone all on one team. Is the game going to be changing the 3 people per team limit that MG had?
Loving what I’m seeing so far, and planning to do more in the coming weeks. I’m sure a lot of questions will be answered as the game gets closer to getting to us. Right now I’m just wondering if the info is out there already and I haven’t seen it.