It is a slow day, so I have been going through the various rules that have been eluding me; killing time until my book comes on monday (I hope).
I am having a problem with some of the language used in describing buying technology. As I understand it, there are three (four) ways to get Technology:
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During Char Burning you may spend 1 Resource point for a peice of technology appropriote for your character (and it somes at the planet’s Tech Index). Ex: A Avil Lord could Buy a AT4 Iron for 1 point on a Low Index World.
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During Character Burning you may purcace any equipment by paying the cost of 1 Resource Point x Tech Level Multiplier (2,3,4,5) for the cost of the weapon. Note: this is normally for new tech not in the book. But I could pursumably use it to get the Iron above for a character who should not have it. (maybe his first Conflict goal will be to get an Illegal Cruis implanted because he got this Iron from a Derilict Starship he iscovered in the desert. To get the AT4 Iron above he would have to spend 3 Resource Points. 3 Res Pts x 4 (Low Tech Multi) = 12, the cost of the Armor. whoo… that was long winded.
3: In play, the same character could purcase an AT4 Iron at a Resource Test of Ob 12 (the cost of the Iron). Or could go the Build/buy route, same difference).
(4): The whole Confict/Building Scene to “aquire the armor” or something not related to the Resource Attribute.
Am I understanding the various costs and Interactions of Resources, Character Burning, and Tech Index?