in Conflict Example (p176):
- Adventurers are Might 3
- Kobbolds are Might 1, but the Swarming Descriptor make them Might 2.
Still, Adventurers are 1 order of Might higher (3 vs 2)
The Greater the Order, the More Your Hurt
If your order of might is greater than your opponent’s, you gain +1s per order greater for all actions in kill, capture and drive off conflicts.
Shouldn’t players get +1S to all their actions in the example given ?
Did Dro screw his players ? Or did I miss something ?
EDIT: maybe the +1S was included in all the final results given, but as it was not mentionned specifically, I was wondering…