So I have made a character who is a Pirate Hunter. He has the skill Two-Fisted Weapon Training. He is carrying a dagger, a sword and a pistol… Maybe went a bit overboard on how many weapons he is carrying, but I like to be well armed when hunting pirates.
The thing is, I wondered if I could write an Instinct like this: “When pistol is fired, drop pistol and draw dagger in off-hand” or something similar.
What I was hoping was that my character then did this without using any action points on it, since pistol is so short range and dropping the pistol and drawing the dagger is like 3 actions or something.
Instincts are a way to circumvent the rules somewhat right?
Ok, so if I fire the pistol, and the other character closes to fight (assuming he’s able after a bullet to the chest,) I will automatically use the first 2 actions to draw the dagger since the instinct will trigger it?
Oh you can totally cheat away the draw actions: “Always start combat with my dagger in hand.”
What you can’t do is pop the guy in the chest and have your dagger in hand.
Instinct: “When attacked, summon my army, brew some tea, intimidate the opposition and, if that doesn’t work, polish my firearm, load it, shoot the guy a few times and then lavishly brandish my dagger before murdering the guy and his entire family.”