In order to get to my question, I need to frame the situation.
A zombie shambles towards two dwarves. FIGHT!
I’ve got this big beefy dwarf named Durke with a B5 Power. He’s using his action to lock the Zombie. The Zombie scripted a strike on Durke’s buddy, Boendil.
According to the new rules, Lock is only a verses tests in certain situations. In this case, Lock against Strike, it’s a standard test, the Ob. is half the Zombie’s power of b5, so ob 2. (I’m assuming that I round down)
Durke flexes and gets three successes. Two successes gets him 1D, and anything past that gives him another +1D, so he now have a 2D lock on the Zombie!
Now. In the next round of combat, the zombie scripts an avoid, as a way to escape the Lock.
Here’s the Question: How much dice does the zombie have to escape the lock? Does he get his full 5 dice due to his B5 power, or is is reduced to 3 dice, because of the lock on the zombie? Things were a little different in the Revised system, so I wanted to check what happens.
Now, here’s another question. I manage to get a 5D lock on the Zombie, effectively reducing it’s power dice to zero. Did we just win the combat?
This is my first chance to play with the new Gold System, and I appreciate any assistance as I shake out the old rules and bring in the new rules.