Jason, man, you seem like a stand-up guy, but I don’t know that it was a good decision to register here and engage in this thread, depending on what your desired outcome was.
Look, it’s cool that you don’t like the game, and it’s cool that the people here do like the game. We can all agree on that, yes? (At least, I hope the guys here can agree that it’s cool that you don’t like the game.) But the folks here at BWHQ (not just Luke and Thor, but all of us here) hang out here because we like the game. That means that any discussion of problems with play that take place here are all but guaranteed to be geared toward achieving two goals: 1) improvement of play experience, and 2) improvement of perception of Burning Wheel. In other words, it seems fairly obvious that most of the locals around here are going to try to either change your mind about never playing Mouse Guard again, or offer advice that’s intended to faciliate a better play outcome for you next time, and probably both at once. I don’t think that’s an unreasonable thing to expect us to do, either, given that this is the Burning Wheel page. (Whether or not it’s warranted elsewhere – RPGnet, your blog, wherever – is another discussion entirely, but I’m talking about here in this thread.)
If you’re not interested in trying Mouse Guard again, ever – and that is absolutely fine and entirely your choice – I don’t see what coming here does for you. Surely I’m not going to go to the Wizards of the Coast boards and tell everyone there that I don’t like D&D4e? Well, OK, lots of folks do that, but I just don’t see what it gets them. If I did do that, what would my aim be? What would my desired outcome be? Either I’m looking for someone to tell me what I’m missing that makes the game so awesome and rad, or I’m wasting my time. I can’t help but feel the same way about the direction this thread is going.
There’s a lot of vocal people here who really dig Mouse Guard, and want everyone else to have an enjoyable play experience. So if you want to collaborate with us and get an understanding of why we love Mouse Guard, and what makes it work well for us, and why your group got hung up on it, and what the game could do better, then kickass! Let’s get to it and fire up a thread with your problems, however subjective, and we can talk about 'em, and maybe you’ll say “OK, I get where things went wrong for our group, but Mouse Guard isn’t for us” or maybe you’ll say “OHHH, gee, I wish we’d done X, Y, and Z differently, and if we ever play Mouse Guard again hopefully we can do it that way” or maybe even “So, based on what we’ve talked about, I’m going to start some threads in the Hacking Mouse Guard forum that will provide some fixes for problems our group ran into that the Rules As Written don’t address.” But if you just aren’t interested and never will be, I guess I don’t see what we’re trying to accomplish, here. As it is, we seem to be heading down a very argumentative road to nowhere.
-B