Fireside Chat with Fate of the Norns Crew

Oh,

We make games we want to play and we play them as much as we can before releasing them. Corollary to that, we play by the rules we design, and design our rules to be used. A game cannot be experienced through reading it, and though our games often come in the form of books, they are no exception to this truism. We hope you play them.

Don’t worry.

I know.

To add to:

As someone who buys your games, I like that you guys play your games RAW; it should encourage you to make rules worth buying!

This description of process is aces. Just delightful. Thanks very much.

This is very close to what I was asking about! With all if the options in the Codex and the soon-coming Anthology, and all off the stuff that was on the wiki and old forums – a moment of silence for those fallen soldiers…

… – it seems like you all are always creating, testing, and tweaking new stuff. I’ve always felt the game was intended to be incredibly modular and customizable. Like each campaign invites burning on mechanical detail.

That was the topic: Not, “do you guys play by the rules,” but, “Do you guys often have new rules you play by in a given campaign.”

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