This is a question for those who have been running campaigns for multiple sessions now. On average, how many checks do your players typically earn during the GM turn?
We’re only two sessions in so far, and only one player has cottoned on to the idea of trying to work for checks, and he’s managed to earn a single check each time (thus giving him two actions in the Player Turn).
I think most folks got at least one per GM’s Turn, but we often had a player get up to five checks.
Again, I think the best way to encourage players to earn checks is to beat the crap out of them in the GM’s Turn. It’s a little counterintuitive, but having two or more serious conditions in the Player’s Turn really spotlights the need for checks.
Not enough. In my current campaign, only one or two of my players ever manage to earn extra checks (and even then only one or two). But in the last session there was more chatter about it, so perhaps this is improving.