Information Declaration with non-wises

Here is the problem Etsu Riot: this will get contentious and should be taken to a new thread anyway.

I’ve quoted specific page numbers from the Adventure Burner – specific examples that contradict what you’ve just stated in fact. I can explain further and I’m more than happy to in another thread. I’ll even give direct quotes and actual play examples if you want to drag it out. First I suggest you go back and read the pages I quoted.

I’ll make an assumption and say that I think you are coming from a more Story Game perspective (games like Fiasco), and while that is fine we just won’t see eye to eye unless you can give me cold hard facts and page numbers like I just did.

To quote Ron Edwards:

These [games] are not Story Games. They are arterially-spurting Narrativist, yes, but the whole connotation of the “story game” term is totally not applicable. That connotation, as I see it, is a cute little wind-up game which you sit down to and kind of free-associate into, and you move tokens around the table and stuff, and it spits back a fun little story for you. It will take care of that little task no matter what you say. Your job is to figure out how the currency works and at most, strategize about how to get a lot of the black tokens, or something of that sort. These are not like that. They demand commitment to the moment on the part of everyone playing, specifically, without reference to how things are going to go, without planning for the ending. Everyone has to read and know the rules; there cannot be a person who says, “Hey, look at this Ron Edwards hotness, let’s sit down and I’ll show it to you.”

Furthermore, not one of them will give you a blowjob.