Information Declaration with non-wises

Sorry. I do not understand what you meant. I don’t understand Ron’s quote neither without a context. (What games is he talking about?) Maybe you should start another thread to explain further. The mention of specific playing techniques refers to me and my style of play. These are just footnotes, and does not make to the issue.

But I insist on my assessment:

  1. A player wanting to know something is not an Intent. 2) The fact that I have something planned for the Big Picture is not important (to me anyway). The actual play it is. So if a player contradicts some plan of mine with a successful wise test, or any other test, I drop the plan. 3) If there are not interesting consequences of failure, I simply say ‘Yes’.

Note: I don’t play Fiasco.