New Emotional Attribute

I’m working on an Emotional Attribute for Mauragaaqtuq called “Reach”. It’s got a lot in common with Corruption.

Reach is a new emotional attribute designed to emphasize the effects of sorcerous exploitation, domination, and otherworldly grasping.

I may tweak the wording, but am feeling really excited about this bit:

(Edited to add: I know “Death Crafts” and “Riftlings” are uninspired names. These are my working titles until they get named in-game.)


Very nice! Please keep us updated!

Here’s the current iteration of Reach. (As I said, very similar to Corruption, just aligned to our campaign setting.)