EDIT: The lifepaths in this thread are rough drafts only. Please see the final versions on the Wiki: Balladeer and Artiste and Minstrel.
The first two are my filling a gap in the “Noble House” array of lifepaths, the last their Dirty & Dangerous opposite. I think otherwise the -wises and traits tell the story best:
Artiste
Setting: Stewardship & Court
Time: 4 yrs
Resources: 1
Circles: 1
Stat Bonus: +1 M
Skills: 4 pts: Noble Patron-wise (Per), Conspicuous (Wil), Oratory (Wil), and any ONE of the following: Composition (Wil/Per), Musical instrument (Wil/Agi), Craft (Per/Agi), or Cooking (Per)
Traits: 2 pts: Temperamental, Genius, Under Pressure, Idealist, Clever Bastard
Requirements: Companion, Courtier, Courtesan, Ravilar, Clown, or Minstrel
Minstrel
Setting: Servitude & Serfdom
Time: 5 yrs
Resources: 1
Circles: 0
Stat Bonus: none
Skills: 5 pts: Musical instrument (Wil/Agi), Mummery (Wil/Per), Soothing Platitudes (Wil), Drunken Revelers-wise (Per), Ceremony-wise (Per)
Traits: 2 pts: Good Ear, Fine Voice, Pretty Face, Ruined
Requirements: none
Balladeer
Setting: Outcast & Criminal
Time: 6 yrs
Resources: 0
Circles: 1
Stat Bonus: +1 M
Skills: 6 pts: Musical instrument (Wil/Agi), Ugly Truth (Wil), Folklore (Per), Oratory (Wil), Censorship-wise (Per), Discontent-wise (Per)
Traits: 2 pts: Man of Constant Sorrow, Unwelcome, Blacklisted, Rabble-Rouser, Drunk
Requirements: previous lifepaths must grant at least one of the following skills: Back-Breaking Labor, Farming, Husbandry, Streetwise, or Soldiering
As always, I’m eager for criticism, the more incisive the better, before I post.