Hi,
Here’s my hack for Twilight:2000 :
http://www.filefactory.com/file/agf1be4/n/Twilight_Guard_pdf
Please pass on any feedback you have. The values for the weapons are a little experimental so any suggestions there would be good.
Cheers,
Nick
Hi,
Here’s my hack for Twilight:2000 :
http://www.filefactory.com/file/agf1be4/n/Twilight_Guard_pdf
Please pass on any feedback you have. The values for the weapons are a little experimental so any suggestions there would be good.
Cheers,
Nick
I might be being dumb but that last link isn’t working, sorry.
Try this one:
http://www.yourfilehost.com/media.php?cat=other&file=Twilight_Guard.pdf
thanks!
Nice hack! Aftermath was my first RPG, so any post apocolypse setting works for me!
Maybe some sample stats for the enemy would be good?
As you mention the weapons seem a bit off, but maybe when you’re comparing melee to machinegun / mortar, they need to be. I would try and wittle down the bonuses so that each weapon only has a few.
Ranks on the character sheet are nice, but as only one will be in use at a time, they do take up a lot of room.
MB
Thanks for that!
One thought was to abandon the ‘canon’ weapon values and scale everything down a bit so firearms are not so all-powerful.
Also, I think the NCO/officer distinction is a bit pointless and will make it private > corporal > sergeant > LT > CPT.
I dunno about that.
I like the idea of a fresh faced young officer trying to lead all these grizzled veterans.
Yes, I like that, there’s nothing more dangerous than a 2nd LT with a map…
Yeah.
I’m trying to put together a hack which is basically twilight guard + sci-fi.
Burning wheel idea is cool - but too much… the bare essentials as per a mouseguard char sheet would be much easier to run. And less explaining to new players (especially those who’ve never played anything before.