Excuse my French (I hope I won’t make too many mistakes) but I have some questions about the mechanics of conflicts in Mouse Guard, in fact about the problem of two teams against one.
I have read some posts and answers that said that the lonely team could choose its target after actions had been announced ; it answers some questions but some still remains.
Let’s take the usual example of two mice teams (A and B) fighting a snake. Team A wants to kill the snake while Team B tries to steal its eggs. The snake wants to kill the invading mice.
There are several volleys possibles :
1) A attacks, B attacks, Snake attacks
Simple. A and B help each other (by the way, is it +1D for the entire helping team, or +1D for each mouse constituting it ?)
The snake also rolls independently.
2) A defends, B maneuvers, Snake Attacks
Not so simple if we consider that the snake chooses its target. The team it chooses makes a versus test against it and may loses Disposition if it rolls badly.
But what happens to the team that is left alone ? I’d say it rolls independently against the snake, but then two teams can never help each other in a versus test, contrary to what is written in the rules.
3) A attacks, B maneuvers, Snake feints
If the snake chooses its target, then this configuration becomes simple. The snake feints against B and the two of them make versus tests.
A rolls independently.
Am I right ?
Thank you for your attention (MouseGuard is a really great game by the way ! Many french of our forum have fallen in love with it, and it’s one of the rare roleplaying games that I found as good playing as it was reading !)