I’m ramping up to run a game set in Lenga d’Oc at the end of the 12th century/beginning of the 13th century at the ramp up to and during the Albigensian Crusade. One option we’re looking at is adapting M&M to the time period.
Normally I wouldn’t try to force a game as opinionated as M&M into a setting it wasn’t intended for, but I think that the Albigensian Crusade might squeak by because the Mentalities of the 30 Years War have similarly important dimensions in the 13th century:
- Nationality is important given the involvement of Aragon (or proximity to Catalunya), England, France, and Lenga d’Oc. Plus the recency of the first four Crusades, Jewish and Muslim folk wouldn’t be massively out of place either
- Politics similarly is complicated because of the difference between Lenga d’Oc and “northern” France, the involvement of Spain and England. It might be more properly renamed Loyalty in this case though?
- Religion is (reportedly) at the heart of the Crusade and following inquisition. This list is probably shorter than its 17th century counterpart, but that doesn’t immediately worry me since it may just end up creating a pressure chamber for the religious question/s for the group
Assuming that the lists for the above were adjusted, along with some of the lifepaths like Jesuit, are there any issues anyone can foresee us running into?
I should note also that none of us are experts in the period’s history, so we’ll probably be ignorant/tolerant to some anachronism. I’m mostly wondering about the engine of the game bucking or throwing us in a way we haven’t anticipated.