I’m about to start a new campaign with a group that has played one or two short games of BW (myself included). One of our core premises is that the Old Empire they are all from has been conquered by another society. In pre-planning, we decided that the big magical power that helped the new order conquer the old was a societal focus on enchanting. The idea we’re going with is that this conquering army was spearheaded by what are in essence fantasy space-marines, fully kitted out in enchanted weapons and armor.
I like this idea a lot, since it manages to work in a sort of large scale technological change that I haven’t seen in fantasy RPG campaigns I’ve been a part of. Still, I’m a little leery of the idea, due to the warnings in the codex about being stingy with enchanting.
My questions are:
- In BW, how much of a power differential would there be between similarly skilled swordsman in differently shaded arms and armor? If I’m a gray-equipped warrior, am I ever threatened by someone wearing/wielding black shade equipment, or do I just keep dicing them up with impunity until my arms get tired?
- If I go with this plan, but limit it to say, 200 to 300 elite magical armored troops, what sort of silly game-breaking things should I look out for?
I appreciate any advice, and if anyone sees any other major issues, please don’t hesitate to let me know.