In a game I’ve been playing, we chose a magical feudal Japanese setting (think Princess Mononoke) grounded in history but with aspects of the magical. One of these is the use of Spirit Binding to give Shinto Priests a vector for interacting with the Kami. We’ve mostly been playing by the stock rules of BWG and the Codex, but I have something I want to build that I’d love to run by y’all.
I need an alternate version of the Corruption rules to use in this cultural milieu. Using the tenets of real world Buddhism and Shinto as our guides, how might we create a version of Corruption whose Starting questions, Situational Tests and Corrupted Body and Soul Traits chart?
I have a few ideas, but it would be great to get some thoughts on this. I love Corruption very much and would love to get some more practice hacking it out of the European / Warhammer style table it is now into other settings.