Gorilla
Big jungle dwelling herbivore primates closely related to humans.
Might: 4 Nature: 6
Descriptors: Climbing, Rearing Youngs, Protecting the Troop
Conflict Dispositions---------------Conflict Weapons
Kill: 9----------------------------------Kill Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1D Attack, Crushing Hands
+1s Defense, Territorial
+1D Maneuver, Faster than it looks[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Drive Off: 12--------------------------Drive Off Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1D Attack, Crushing Hands
+1s Defense, Territorial
+1D Maneuver, Faster than it looks[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Flee: 3---------------------------------Flee Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1s Defense, Territorial
+1D Maneuver, Faster than it looks[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Capture 6-----------------------------Capture Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1D Attack, Crushing Hands
+1s Defense, Territorial
+1D Maneuver, Faster than it looks[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Instinct: When a stranger enters our territory, crush to death.
Special: Gorillas can’t use the Territorial weapon outside it’s territory. Three or more gorillas add 1 extra point to the total disposition in kill, drive off or capture conflicts.
Taken from my BWR gorilla.
Bear
Beaaaaaaaaaaaaar!
Might: 4 Nature: 6
Descriptors: Eating, Roaming the Woods, Roaring
Conflict Dispositions---------------Conflict Weapons
Kill: 12---------------------------------Kill Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+2D +1s Attack, Rending claws
+1D Defense, Thick hide[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Drive Off: 9---------------------------Drive Off Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+2D +1s Attack, Rending claws
+1D Defense, Thick hide[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Flee: 6---------------------------------Flee Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1s Attack, Pretty fast too
+1D Maneuver, Good sense of smell[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Trick 3---------------------------------Trick Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1D Maneuver, Good sense of smell[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Instinct: Always drag my prey back to my lair before eating it.
Special: Bear hug: If a character of lesser Might is eliminated from a kill, drive off or capture conflict by a bear, the character automatically suffers the injured condition. If already injured, no condition is earned.
A downgraded version of Petersen Bestiary’s Owlbear.
Housecat
That fluffy pet that you love so much
Might: 7 Nature: 8
Descriptors: Demanding, Ignoring You, Doing Ninja Tricks
Conflict Dispositions---------------Conflict Weapons
Drive Off: 4---------------------------Drive Off Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+2D Defend, “But I want to stay on your lap!”
+1D Feint, “I said I want to stay on your lap!”[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Flee: 16-------------------------------Flee Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+1s Attack, Dexterity of the cat
+2D Maneuver, Dexterity of the cat
+1D Feint, Sneaky[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Convince 16--------------------------Convince Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+2D Attack, Cat’s gaze
+2s Defense, “Whatever, human”
+1D Maneuver, Cat’s gaze
+1s Feint, Purr[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Trick 8---------------------------------Trick Weapons
[INDENT][INDENT][INDENT][INDENT][INDENT]+2D Attack, Cat’s gaze
+2s Defense, “Whatever, human”
+1D Maneuver, Cat’s gaze[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
Instinct: Always enslave lesser mortals
Special: Heat seekers: some people say that cats are great at finding sources of heat. Bulls**t, they want your soul. If you spent a night at a cat’s domain test Will Ob 4, suggested twist: your soul is his now.
Only Chaotic characters may start a Kill conflict with a cat.
Stay cool 