Hey all,
I am trying to create a sorecer type character who doubles as an apothecary, one capable of making poisons and medications. My vision is that this cat is a village hedge wizard when a war starts. Rather than joing the soldiery, he starts brewing concoctions that relieve pain, so as to help his army. And he also brews poisons that cause pain, so as to hurt the enemies’ soldiers. I don’t really want these items to be magical, which makes me think the enchanting rules might not be quite right. Nor do I think this is primarily an alchemical concept, so I don’t think alchemy is quite right either.
I think I would need an Apothecary type life path, one that specializes in cooking both harmful and helpful “tonics,” (for lack of a better word), not one that specializes in the treatment of wounds. But I’m not seeing a lifepath that really does that. Am I missing it?
If not, I took a crack a creating one. I’m hoping to get some feedback so I can refine it. (If you know of an existing lifepath that accomplishes the same objective, just tell me what I’m missing and I’ll abandon this home brew option altogether.) Anyway, here’s the lifepath:
APOTHECARY
Setting: Outcast; Leads: City, Seafarer, Peasant; 6 years; 20 resource points; Stats: +1 M & +1 P; Skills: 8 points: Apothecary, Poisons, Concoction-Wise; Herbalism, Foraging, Cooking, Soothing Platitudes; Traits: 2: Off kilter, Detached, Eidectic Memory; Requirements: Apt Pupil, Student, Poisoner, or any Doctor type lifepath.
Thoughts?
Thanks in advance,
j