Something baffles me. I thought I had it figured out once, but it’s still fuzzy in my mind.
How does beginners luck work with conflicts. Can a non-fighter initiate a fighting conflict with beginners luck? It doesn’t seem like he should be able to. Are there any restrictions on beginers luck?
Heck, yeah! In our last MG game we had a battle using militarist and none of the PC mice had the skill. We lost, but just barely. It was pretty awesome.
Speaking of Beginner’s Luck. At one point in the book it says I should halve the Health or Will, then it says I should halve the total including bonus dice from wises, teamwork and gear. And later on the same paragraph it says use half of the ability.
Which one is correct? I guess it’s total cause it says “half that number” The example doesn’t take this into account so this is why I’m asking.