I’m about to turn the Rime of the Frostmaiden D&D campaign into a Burning Wheel one, and thus heavily modifying the style of play. The setting inspired me and I need more BW as a GM.
Even though, as this is going to have more monsters than my other campaign in Harn (turned towards political intrigues), I was wondering how do you, experienced players, run boss fights. Do you turn straight to Fight! rules, or do you “break” the fight into scenes ? I haven’t found a proper answer on the forum but could be missing something.
For instance, there is this honey-maker using “vulture bees” inside a troll to have infinite honey (as the bees consume the troll, they produce honey, he regenerates, and the process goes all over again). The bees and troll are now one single entity with a couple of cool moves to use during a fight. I am not sure how to handle that as I would like it to be more memorable for the players to have something more than just a Bloody Versus.
Thanks in advance