I can’t be the only one to have the desire to play a Battletech RPG without having to actually play THE battletech RPG…
Is Burning Empires what I’m looking for? Or should I be aiming more towards Burning Wheel (which I already have…) with heavy modification?
To be more specific, the parts of Battletech that I think are compelling and would enjoy roleplaying:
small-unit stuff. The players are part of a lance or company sized unit (4-12 battlemechs, maybe a few aerospace fighters, a dropship, 20-60 people altogether including support personnel). The players get into the thick of the struggles between the major factions via battle, subterfuge, spying, etc.
big interstellar politics stuff. The players are important nobles and their entourage, wheeling and dealing politically, militarily and economically to shape the fate of the galaxy.
I see how the core of Burning Wheel would support all of that - but I would have to re-create all of the trappings. New lifepaths, new traits, new everything. All I’d be keeping would be the core die mechanics really, and the concept of lifepaths and so forth. But… would Burning Empires be far closer, and only require perhaps a tweaked lifepath here and there to capture what I’m going for?