I’m starting a new MG game with two players. One chose to play Sadie “as is” since she really liked the character when we played through Delivering the Mail as a demo adventure. Sadie’s Belief and Instinct are quite nice and easy to challenge. The other player decided to tweak Kenzie’s template (changing everything but the skills, traits and attributes). I’m hoping to get some replies to this thread to get the inspiration juices flowing. The second players is yet to write his instinct, but instincts are fairly simple and right to the point. Here’s his Belief:
“To lead, authority is not enough. Courage is also essential.”
Now… what does this tell you? What situations might challenge this belief during play?