So this is for a homebrew game i just joined and wanted some feedback on the character what can I do better? Does his lifepath choice reflect the concept well? In short the GM has said 4 lifepath maximum, other than that to go nuts. Also I have 4 general skill points and 5 resource points leftover that im not sure what to spent it on. My concept in short is an elven knight. The world i dont know too much about other than some big tyrannical emperor with insane amounts of magic took over the known world about 100 years ago, banned any form of magic and king of reminds me of dark sun a bit with how he acts. People are terrified of him for a good reason. Also in a bit of a bind with resources considering his station affording anything that reflects that station has been a bit difficult considering right now he has no armor, actually is a bit naked at the moment.
Name: Aendir
Concept/Bio: Born to the elven Fea, son of the prince of Greenwood; Aendir is an elf of an ancient lineage born to rule and feared among the other elves. He grew up as roughly the elven equal to a knight as he attended the cities protectors knowing one day he would assume the mantle of lord protector or even prince. His skill with a sword was impressive even for an elf. His father had offered him to the services of the lord protector of the city when the emperor declared war on the elves, the war was short by elven standards despite the magic and skill of the ancient elves it was no match for the sorcery of this monster. The very air became toxic as he witnessed friend after friend fall to his armies, he took the place of an elf’s second who had died in the war. By the time the elven kingdom fell his master had survived and the elves had surrendered. The new emperor had allowed the elves to keep most of their internal workings as they had been before the new occupation and elven lands remain off limits to humans. His inquisitions to follow were terrible, first he started in his own lands killing any who practiced openly. After that he went after gifted children and even clergy who were known to utilize magic. The elves grow worried as his gaze turned to them forcing the elves to accept their new edicts banning the singing of elf songs, this was a devastating blow to the spirit of the elves. They themselves were magic, Aendir was scared that he would soon eradicate them for their connection with natural magic. He gained permission from his father to leave the elven lands to see what the situation was in the human kingdoms, take his ancient family sword and plunge it through the chest of this tyrant.
Lifepaths: Born Etharch, Attendant, Second, Sword Singer
Age : 125
Stats: Wi: B5, Pe: B4, Po: B4, Fo: B4, Ag: B6, Sp: B4, Stride: 8
Attributes: Ref: B4, Ste: B4, Hes: 5, Hea: B6, MW: B10, Grief: B4, Circles: B2, Resources: B2
PTGS: Su: B3 Li: B5 Mi: B7 Se: B8 Tr: B9 Mo: B10
Beliefs:
The elves are dying, and in order to save them the sorcerer-king must die.
Dark Elves are a disease among my kind, I will hunt them down wherever they are.
My sword is a sacred weapon, an heirloom passed on from the first elves in my lineage.
Instincts:
At the first sign of danger, draw my sword.
If I am told something important, I will write it down.
When walking, always stay out of weapons reach of others I do not know.
Traits: [Char] Aman, [Char] Born Under the Silver Stars, [C-O] Calm Demeanor, [Dt] Cool Headed, [Dt] Essence of the Earth, [Dt] Etharchal, [Char] Fair and Statuesque, [Char] Fea, [Char] Fealty to the Fea, [Dt] First Born, [Dt] Grief, [Dt] Keen Sight, [Dt] Lesson of One
Skills: Armor Training, Bow B3, Elven Script B2, Etiquette B2, Mending B2, Mounted Combat Training, Riding B4, Shield Training, Sing B2, Song of Bonding B2, Song of the Sword B3, Sword G4
Affiliations: 2D Elven Etharch
Reputations: 1D Elven Nobility
Relationships: Father, Prince (Significant, immediate family)
Gear: Elven Sword
Property:
Spells:
Weapons:
So what to spend my last resources and general skills on and does anyone have a better suggestion on lifepath progression