I host a copy for my player base at http://charred.obscuritus.ca:8080/#/ which has some extensions for our campaign (outputs to our wiki format, which won’t help someone without our template, which we’d be happy to share though)
I think the others are dead, so maybe I’ll put mine somewhere more stable (sorry if it goes down for a few days, it’s on a server under a table in my basement)
Feel free to send me bug reports too, but no promises they will be worked on
I used this last night, works pretty well. Unfortunately it is down today? I wonder if there is a way to get a more permanent solution (such as a simple html that anyone can download and run locally?). I’m not familiar with how to get the code on github into that state.
I don’t know much about it but I’m wondering if even saving the webpage w/ all it’s content (as one can do to any site, usually comes with a lot of stuff beyond just the html) would work once it is compiled and hosted? Or is there an inaccessible database backend that wouldn’t come with that?
So the other person in the process and I have setup a new branch with a few minor improvements, as well as some ongoing work here: https://git.obscuritus.ca:3000/danwizard208/charred-gold - we’ve renamed it Charred Gold since we don’t feel right using the same name as the old maintainer.
We have moved http://charred.obscuritus.ca:8080 to a new host, which should be more reliable, and I’m working on setting up a watchdog.
Charred is three things
Javascript which runs on your local computer
Ruby which runs on the server
A lot of data about the lifepaths and export formats and things
Getting the javascript saved locally is trivial, but without the ruby it would be worthless. There’s a tool called Electron that could, in theory, make it work - but for the most part, I have no idea how that works. I could probably figure it out - but I don’t have time right now.