I’ve been working on a roll20 sheet for Colonial Marines and I found that the .pdf’s don’t make any mention of Fatigue/Recovery factors for Exhaustion. So, I decided to come up with some.
Firing Heavy Weaponry
Thinking “Heavy Weaponry” would be shoulder mounted A/V weapons or emplaced weapons. Maybe tank weapons/artillery. Anything that makes a huge BOOM
Being caught in an explosive concussion of any sort. Could be enemies throwing a grenade at you, or could be from something you fired yourself if it explodes close.
Cause they’re a bitch to move around in.
Fully Loaded Kit
So basically every fresh, fully loaded marine would start out with this one. shrug
For them chaotic space battles. Or tumbling around in a rolling APV?
This one seems cheap, but couldn’t really think of anything else.
Would love to hear any thoughts about these. I haven’t playtested any of these yet, so let me know if you do!