Conflict: Trap

So i was thinking of having my players get trapped (as a Twist) in a room with closing walls. I wanted to do it as a conflict, and wondered if anyone had ideas for what Attack, Manuever, etc would represent rp wise (wall climb, stuff like that), what skills should be used, and what kind of Gear would you think would fit well?


My suggestions for skills:

Attack skills: Scientist, Stonemason
Defend: Carpenter, Nature (of course!)
Feint: Scientist, Survivalist (jury rigging tools?)
Maneuver: Nature