To use with the new character type I’m tinkering.
The Golden City
Hidden in the Realms the Golden City appears, ever fickle and shifting, in the middle of the Oropel just to disappear at second glance, like a mirage.
Skills: Haggler, Lore Master, Steward.
Traits: Greater Djinn, Defiant.
Tavern, Street, Inn, Hotel, Home, Market, Guild Hall, Temple.
[li]by decree of the Ogre King, Men are enemies of the throne, no djinni under the King’s rule can offer food or drink to humans, nor can accept the same from them.
Across and between the Realms great clans of wind spirits and vagrant demons roam. These families trade and raid, teach and deceive under the guidance of their elders.
Skills: Mentor, Pathfinder, Scout.
Traits: Favourite Daughter/Son, Wanderlust.
Tavern, Inn, Home, Market.
[li]no mortal can enter the land of the Matriarch/Patriarch, as no mortal can know our true nature. Bringin mortals to the Family falls under the penalty of maiming, exile or death.
Alignment: Depends on the Matriarch/Patriarch