"Perception is one of the easier Stats to advance (maybe behind Speed and Power), as you roll it each time you want to learn a new Perception-based skill… and those are infinite thanks to -Wises. And it used to be an integral part of Range & Cover in BW Revised, but now I’m unsure in Gold. In fact, R&C ensured Perception rocketed up in no time, what with Helping and all. "
In the thread. Am I reading this right? If I am beginners lucking a test, that is say OB 3 sword for example and I have B6 Agility. The double OB penalty makes that a B6, so I would get both a difficult Agility test, AND a test towards opening sword?
You get either a test for opening a skill, OR a stat test, depending upon how hard the check was. If the obstacle would have been routine before doubling, it counts towards opening the skill. If the obstacle would have been challenging or difficult before doubling, it counts as a stat check.
On a related note, I’ve always found it strange that you consider the obstacle before doubling, rather than after. I assume it would be too hard to open skills if it were the other way?
I guess I think of it as being either an Ob 3 Sword Test, or an Ob 6 Agility Test, and find it weird that if you don’t have Sword and make the Ob 6 Agility Test, you log it for advancement as if you had made an Ob 3 Agility Test. I understand what the rule is, I just found it a little weird and was curious if anyone knew why it worked that way. I suspect its so that a broader range of obstacles lead to unlocking skills instead of advancing stats.