Should desperate adventurers be able to drink their holy water in order to relieve Hungry & Thirsty? I figure if the answer is yes it should take 2 flasks to relieve one person, since a standard drink of water is 1 inventory slot.
Definitely. Up to you how much of that sweet blessed liquid it takes to alleviate the thirst.
This is one of those things that I worry about. Like, this type of game relies on things making reasonable sense, and the players being able to leverage that logic for Good Ideas, but at the same time, it’s a pretty tightly designed system, and I worry about breaking it by allowing the players to do stuff like this.
I don’t think it breaks anything. Holy Water requires an Ob 3 Resources test to buy. Characters will only drink it if they’re desperate.
Thanks! I’m sure it’s fine, but no doubt there will be other similar situations waiting to torment me.
They’ll probably want to cook and eat their shoes next. Better prepare yourself.
Ob 3, forage!
I think I’d be generous and allow them to find their own shoes without a roll.
Counting shoes as forage for a Cook test, wise-acre-wise.
It’s not the craziest thing, but I imagine the Obstacle would be impressive.
Ah, yes. Ob 3. Generous, but then there are those health tests for going without shoes …
If someone really was desperate enough, I’d imagine the cook factors might be something like this: fresh, preserved, forage, spoilt, shoes.
[Edit: Of course, if it has come to this, eating your shoes might well be a Good Idea. Also, sorry for derailing the thread.]
Cooking shoes is quite simple, really.
Ah. I had all forgotten about that. I guess I was thinking more along these lines: http://www.youtube.com/watch?v=gY0DOnNK3Wg