Inspired by the Skillmonkey Theurge thread, and just to see if I could do it, I made John Constantine as a Theurge (yes, he’s a self-described “magician” but he’s so clearly dealing with Immortals and demons and burden and all that). Fun exercise. He’s got all the social graces, which makes sense (Bustling Metropolis hometown) and he’s Touched by the Gods x2, Jaded and a Loner.
Nature 4 (Boasting, Demanding, Running)
° Quietly prepare
° Demand your rights
° Do not fear
Circles 4
Friend: Chas
Orphan (basically): Keepsake is mother’s ring around neck
Mentor: Nick Necro (Theurge)
Enemy: Nergal (demon)
Belief: There aren’t any good guys, and there aren’t any bad guys. There’s just us. People. Doing our best to get by.
Instinct: When you’re in a bind, lie your way out of it.
Cool. I’m not familiar with that character. Is it Valgard from Banner Saga or what story?
How do you see your belief being actionable in a dungeon? What is it that you are risking your life as an adventurer to do as you stand outside of society?
Valgard (and Skafloc) are from Poul Anderson’s The Broken Sword, which is perhaps the quintessential Middarmark novel. Skafloc is the son of Orm the Strong, but an Elf lord switches him at birth for the troll changeling, Valgard. Skafloc is raised among the elves.
I don’t think I would personally change Skafloc’s Nature, but I might make Orator one of the skills offered by Elfheugh. There’s a version of Tyrfing already in the Middarmark Gazetteer (which, like The Broken Sword, is based on the legends of the Tyrfing Cycle in the Poetic Edda and Herverar Saga).
I suspect Tyrfing was a big inspiration for Stormbringer.