Hey folks,
I have a quick question about Fight! There are a few actions that are handled with standard tests against Ob=skill or Ob=1/2 skill. What is my obstacle when my opponent doesn’t have a fitting weapon skill? The pages 439 and 440 don’t specify on this.
I know that he is in a bad spot anyway…
Cool, thanks!
That’s how I handled it. The other idea was Ob=1/4 root stat but that’s kind of awkward. With characters that are green enough to never needed to learn to fight it often times comes down to Ob1 anyway.
Edit: Hm, that being said. With the standard Ob rule on p.439 for half stat/skill: “round up” a root stat of B5 would be enough for a resulting Ob2. That would represent that a characters stat has an influence even though he is unskilled. But I see that being pretty niche.