“Find Work Factors (start counting at 2): on the road, in town, in a nearby town”
Why that order? Why is it harder to find a job in a nearby town, but finding a job on the road is easier than finding a job in the town that you’re actually in?
Obviously it’s not a matter of distance. It doesn’t seem to be a matter of “ease of access”. Maybe Adventure phase jobs are better than Town phase jobs, which are better than jobs that require both (to get to the next town)?
I would assume that this is the rules serving the needs of the game (to drive exploration/conflict/adventure) rather than acting as a reality simulator. Plus, all the jobs in-town are already taken.
Finding caravan work is easy. Finding work in town is a bit harder–you don’t just trust any murder hobo to break your rival’s legs. Finally, you need to really trust someone to send them to another town to disappear your competitor.