Hi guys, here is my first attempt at creating my own monsters for torchbearer. I intend to have stats for an entire colony of giant ants when this is finished but for now I only have worker ants and soldier ants. This is a work in progress at the moment, there are things I still need to add including an instinct for the worker ant and potentially special rules for ants with adaptations such as producing acid.
Worker ant (giant)
Might:2 Nature:2
Descriptors: Hauling, Building, Swarming
Conflict dispositions and weapons
Kill:3- Attack: +1D, Mandibles. Defend: +1D, Carapace.
Capture:6- Attack: +1D, Mandibles. Defend: +1D, Carapace.
Drive off:6- Attack: +1D, Mandibles. Defend: +1S, Dedication to the colony.
Flee:2- Feint: +1D, Tremor sense. Maneuver: +1S, Wall climbing.
Instinct: Still working on this
Soldier ant (giant)
Might:3 Nature:3
Descriptors: Guarding, Chomping(not sure what to call this, soldier ants often use their powerful mandibles to bite through things that other ants cannot), Hauling
Conflict dispositions and weapons
Kill:4- Attack: +1S, Crushing mandibles. Defend: +2D, Carapace.
Capture:8- Attack: +1S, Crushing mandibles. Defend: +2D, Carapace.
Drive off:8- Attack: +1S, Crushing mandibles. Defend: +1S, Dedication to the colony.
Flee:3- Feint: +1D, Tremor sense. Maneuver: +1S, Wall climbing.
Armour: Thick carapace (counts as chain)
Instinct: Never leave the colony unguarded.
What do you guys think so far? Feedback, criticism and suggestions are all welcome. I am new at making monsters so I still have a lot to learn.
Adrastus