GM vs Player rules in the GMs turn?

In the Deliver the Mail mission, if the crow steals just one piece of mail the GM is told to move the action along and let players find it on the Players Turn. This is the GMs right, as its his turn, yes? How much flex is there in this rule? Could the players argue that finding that one peice of mail is needed to complete their goal and, if the GM agrees, the players could go after it?


The players can argue all they want. The GM ain’t obligated to listen. However, according to the Table Chatter super-rule, what you describe is possible.

Great, thanks!