I’m still digesting the fight rules so there’s probably something that clarifies this in the text that I just can’t find.
The rules have clear indications about shortening a weapon and it’s impact on positioning, but I can’t find many details about how, if at all, it would modify damage or weapon functionality.
For a very specific example, fighting manuals from the middle ages suggested that knights would almost never use the actual blades of their swords against an opponent in mail or plate. Instead, they would either half sword (i.e. grab the blade with their left hand) to try poking it between loose points in the armor or hold their weapon completely by the blade to use the pommel as a club/mace. (history buffs, I agree that this is a major simplification here, but gets the point across)
Is there any representation of these kinds of techniques in the Fight! rules or elsewhere? I thought I would find it in the Weapons section or the appendix of weapons, but no such luck. Specifically I’m wondering:
- Should a technique like half-swording confer a mechanical benefit in this system or is there no precedent for that in RAW?
a) If there is a precedent for this kind of technique, what would qualify someone to use it?
- If my knight flips his sword around and uses it as a mace, does it become a mace for damage, weapon speed, and verses armor purposes? Would it still use the sword skill in that case or would it use cudgel now?
I assume that the answer to all of these questions is “no” based on what I’ve read. The sword would be a sword no matter how it’s held. It just might get a little shorter if you hold it different. Just curious if I’m missing something.
I also looked in these forums and on reddit and couldn’t find an answer, but if it’s been asked already sorry about that! I can remove the post.