It seems like Daemonic Stupefaction would be useful in a conflict - stopping an enemy wizard from casting spells - but can it be used in a conflict? And how?
Swarm, Somnific Trance, Balefire give specific instructions for conflicts in their descriptions - when to cast them etc.
Daemonic Stupefaction lists ‘conflict’ as a Duration factor, but doesn’t have any guidance about when to use it.
Is it a spell ‘like Somnific Trance… cast once a conflict is declared but before you generate disposition’?
Or is it a spell you’re supposed to cast in-between rounds (it has a free casting time) but you can’t use it on the opposing side?
Or do you have to cast it the turn before the conflict is declared? i.e. sneak up on an enemy, cast the spell on them, set the duration for one conflict, then declare the conflict?
And as a side question, if opposing sides both cast a spell like Somnific trance, do the spells go off simultaneously?
Thanks very much