Greetings everyone! This happens to be my first post, so, well, hi and thanks for all the rule clarifications!
So… My gaming group has been exclusively (and obsessively) Pathfinder for a couple of years now, with the same friend always hosting and GM-ing. He is eager to give up the GM mantle for a while and actually play a character, and I’ve been trying to dabble as GM to give him a much needed break (and also because running a successful campaign still remains in my bucket list, but that’s another story). While I can enjoy D&D and pathfinder, I’ve never considered them a completely satisfying experience, and I’m always eager to try other systems. Plus, there’s no chance in hell I could run a PF game challenging enough for that merry band of min/maxers.
I’ve had a few disastrous attempts with FATE, which convinced me that the game just wasn’t right for them. I’ve been also reading Burning Wheel Gold, and the more I read (reread, nowadays), the more I like it as an option for my group. However, since we’re grumpy old me set in our ways, I really need to sell a new game like BW to them, and that means selling them on the Fight! mechanics.
Way I see it, the time it takes to generate characters plus starting a scenario and building up a conflict gives too much space for me to loose them before getting to the part I think they’d really enjoy. So instead I’m thinking of building a combat ready scenario, with pregenerated 5/6 lifepath characters (also to give me a chance to practice character generation). I am actually thinking of something a la “The Game of Death”, a simple motivation, a few escalating conflicts in a row, and trying different configurations: PC’s vs NPCs on equal footing, PC’s vs hordes of mooks, PC’s at a disadvantage, PC’s vs one Big Boss. Almost as if it was a BoardGame. In a way, I’m trying to do what is suggested in the book, gradually introducing systems, but I’m starting on the other end (the end that my group will probably enjoy the most).
So, of course I would appreciate any insight more seasoned players might have on prepping something like this, but mostly I have one specific question, which is the following: I will create characters according to the lifepath system, but I feel I should give them way more Artha than a starting character, or else they won’t be able to really experience (or survive) combat. How much would be appropriate? 3F and 3P? Should I give them a Deeds point?
thanks for reading!