I’m planning to start GMing my first game of Burning Wheel in a couple of weeks, and I’m currently in the process of helping players create their characters. One player has a strong concept for a lawyer character, but would also like to use magic because he likes the system. We’ve had a lot of difficulty trying to get appropriate lifepaths for him, since the obvious ones (Sorcerer and Court Lawyer) both have fairly hefty requirements. Per the rules advice we’re going to start with four lifepaths, and we can’t seem to fit them all together.
Is there anything I’m missing, or is this simply asking too much of a single character?