It’s Dangerous to Go Alone! Take This. (Part II)

Originally published at: https://www.torchbearerrpg.com/?p=863

Loot by Rebekah Bennington

Hello friends!

Here is some more gear that might help your adventurers survive the dangerous world of Torchbearer

You’ll find more new items in the previous post in this series:

Availability indicates the type of settlement in which a piece of gear can be purchased. It’s a hierarchy from greatest availability to most-restricted availability:

  • All Settlements
  • Remote Village
  • Busy Crossroads
  • Bustling Metropolis

For instance, if something is available in a Remote Village, it can also be found in a Busy Crossroads or Bustling Metropolis. 

Item Cost Inventory Availability
Armor
Buff Coat Ob 3 Worn/torso 1 Bustling Metropolis
Coat of Plates Ob 3 Worn/Torso 1 Bustling Metropolis
Clothing
Scarf Ob 2 Worn/neck All Settlements
Wool Sweater Ob 2 Worn/torso 1 All Settlements
Container
Frame Pack Ob 2 Worn/torso 3 Busy Crossroads
Purse Ob 1 Worn/torso 1
or Belt 1
Busy Crossroads
Equipment
Chalk Ob 1 Pack 1 Busy Crossroads
Square-Backed
Hatchet
Ob 2 Pack 1 or
Hand/carried 1
Busy Crossroads
Food
Pickled Herring Ob 3 Pack 2 All Settlements
Sack of Flour Ob 2 Pack 6 or
Hand/carried 2
All Settlements

Descriptions

Buff Coat

A heavy leather coat and skirt made from hide. Acts as leather armor but can be used twice per conflict rather than once.

Chalk

Used to mark areas. Counts as supplies for Cartographer, Dungeoneer, Pathfinder or Scout when appropriate. Three uses.

Coat of Plates

Overlapping metal plates riveted inside a leather garment. Acts as leather armor but deflects spears, arrows and bolts.

Frame Pack

A sturdy wooden frame with straps to which one can lash items. Frame packs can hold up to 8 slots. Counts as a factor in Fighter and Dungeoneer tests.

Pickled Herring

A small cask of herring in brine. 1d6+1 preserved rations.

Purse

A leather or cloth bag that can hold two slots of coins or gems only.

Sack of Flour

A large sack of flour. Supplies for 3d6 Cook tests.

Scarf

+1D to resist or recover from the effects of cold and draft.

Square-Backed Hatchet

+1D to Laborer tests for clearing brush, chopping wood and pounding nails.

Wool Sweater

+1D for resisting the effects of cold and wet.

6 Likes

These must be fun to come up with! All these posts add so much color to your game.

Also, the frame pack should come with coconut shells.

1 Like

Coconut Shells
Cost: Ob 1
Inventory: Pack 1 or Hand/carried 2
Availability: Special (remote villages in tropical locales)
Effect: +1D to running away (bravely).

4 Likes

Haa! But! ::pushes up glasses::

The image I posted above came from this article titled “Coconuts in Medieval England Weren’t as Rare as Monty Python and the Holy Grail Made You Think.” Fascinating read!

1 Like

I’m not ashamed to say the two bits I’m most excited to use are the scarf and wool sweater, and I also dig the buff coat. But I’ll likely never have another character without a scarf.

3 Likes

Just realized I forgot to include the description for the square-backed hatchet! Added.

would these be available as starting equipment?

No, I think I’d keep the starting equipment the same.

2 Likes

Would you consider the Sutara the iconic Paladin’s ‘coat of ten thousand nails’ a coat of plates or a suit of chainmail?

1 Like

@Thor Does “worn/torso” reflect a change in format, or should it be “torso/worn”?

It should be torso/worn. Everyone needs an editor folks!

3 Likes

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