That’s exactly what I was thinking, and did. My friend is planning on playing a Paladin, and I like this kind of thing. See below:
If my guess about Paladin having a leveling structure similar to Elf Ranger is correct, then most of this should be fairly close to the real result. There seem to be several constants between other similar classes (Cleric/Elf & Warrior/Dwarf), so I was able to pull a lot of it from those. I tried to do the same for Thief and had to make up a lot more, with much less confidence in any success or accuracy.
We have a Paladin in our group, and he may level soon. Jabbersnatch’s extrapolation makes sense (I will use it - thanks); but, I was wondering if the the Human Thief and Paladin leveling guidelines were ever formalized?
We’re still playtesting, so nothing formal yet. But since you asked nicely (and since I feel pretty confident these are staying as is) the Paladin’s level two choices are below. Choose one. Shhhh! Don’t tell anyone.
[li]The first lesson one learns when one takes the holy orders is to sense evil in the hearts of others. Make a Will test vs the target’s Nature. If successful, the GM reveals one of the following: alignment, an evil trait or the last evil deed committed by the target.[/li][/ol]