We have a local Con coming up and this year’s theme is pirates. One thing that I always wanted to do with BW (and MG) was a Seven Samurai scenario.So, I am looking to combine the two with a scenario in which several “outsider” Guard Mice are called by a coastal village to aid them in defending against a group of Weasel Pirates.
I think that I will use the concepts for the samurai in Seven Samurai to create 3 basic PC concepts:
- The retired Patrol Leader, honour bound but questioning at what he acheived (much like Thom)
- The Tenderpaw who was thrown out after failing to be promoted two years in a row and blames the MG for this.
- A Patrol Guard with good “patrol” skills but lacking in “leadership ability” and still duty bound to the MG.
I also suspect that the session may be long enough to do 2 Missions back to back, so I can aim for two phases:
1st GM’s Turn - deal with the dissent of the Mice who feel abandoned by the MG and then deal with first Weasel attack
1st Players’ Turn - to deal with the Mice issue and prepare the village for future attacks.
2nd GM’s Turn (obviously dependent on pervious events) - travel to Weasel’s base and attack Weasel captain.
2nd Player’s Turn - to wrap up each PC’s issues in relation to the MG.
Anyway, if anyone has any thoughts or ideas, that would be great. I am particularly interested in ideas on the Weasel Pirates. The closer I can get them to actual pirates with a boat the better I think.