How do we handle mind control effects targeted against PCs?
When PCs use mind influencing skill and magic, the Ob seems to be the target’s Will exponent. This sets a suitably high challenge for a powerful effect.
When that’s flipped, though, it might not feel great-- if the GM is rolling against their Will as a static Ob, they don’t get a chance to actively defend against a very powerful effect!
If we make it a versus test, they get to engage actively-- but are technically more likely to lose the contest than if we used their exponent as a static Ob.
Neither of these feel great. The easy answer is “don’t do it”, which is fine, but imagining it has me curious on the principles and design involved.
Another solution, I suppose, would be to have the player roll Will against a static Ob that is half of whatever the relevant exponent of the “attacker” is?
It came up as I am prepping The Dread Crypt of Skogenby for a Burning Wheel solo one shot about a Dwarven adventurer and thinking about how to handle the corpse candles, but it got me curious in general.