A Batch of Mission Ideas
So I’m currently playing in two MG campaigns, one a Play-by-Post and the other a Play-by-Email. Anyway, I’m hooked and am now a HUGE Mouse Guard fan! I find myself often thinking of ideas for missions if I should ever run a game as a GM, which will be very soon as our PBP is using a rotating GM schedule. (There’s another thread for that if you have any ideas, we would appreciate it.) Anyway, so thinking about it, I decided that instead of hoarding my ideas from… well, in my mind everyone. Haha. I thought I would share some ideas that might spark some awesome campaigns for others.
Here goes.
Snakes On A Plain:
The Idea - A while back I was watching Discovery Channel and a special on Snake Island came on. Basically this deserted Brazilian island is covered in deadly, Golden Lancehead vipers, one every 1.2 meters to be exact. And I thought. What if I was stranded on this island and I was forced to cross without being bitten? A scary thought. Well, fast-forward a bit, and now I’m thinking “What if I was a mouse with a sword and a few patrol mates, and we had to cross without becoming food?”
The Pitch - A new mouse outpost requires help. This isn’t a Guard outpost, but one built by a nearby town to help with protecting trade routes, and the inexperienced mice have picked one of the worst places to build. During the fall a plan was set in motion to build the new outpost overlooking a field. The local mice worked hard and built quickly and now a half-finished rock fort has been partially constructed on a single rock pile in the middle of a flat plain. However earlier during that same fall, the snakes that usually inhabit the plain have hoarded together and denned up deep under the rock pile for winter. As the mice built, they took rocks from the pile underneath them and accidentally opened up a new exit to the snake den. The mice’s efforts to reseal the den failed, and as time went on, the temperature went up. Now a group of mostly carpenters and stonemasons are stranded in a dangerously exposed area.
I thought it would be neat to strike up the plan for the party to travel to the town and help the families there build a mouse tank. Something like a turtle shell with wheels, and make them travel to the fort to rescue the stranded mice.
The Great Hare Race:
The Idea - Yeah, I really like Jeff Smith’s Bone Series. And I thought, why not a Great Hare Race? Not quite like the book, but I thought maybe more like jockeys racing on thoroughbreds.
The Pitch – Every summer a race is held in a mouse town that draws many fans. Brave mice and their brave hares race other teams around a large track that leads outside of town and then back to a grand finish in the middle of the town square.
Story plots:
- A poisoned hare now too ill to race, or possibly dead.
- A rival has bet he will win against one of the patrol.
- A family friend has entered the race for the first time this season and has asked you to ride his hare, one catch; the hare is young and needs to be convinced to race.
A lot of fun I think, especially with potential the twists.
Twists:
- The race has attracted the attention of a hawk, now a mouse must fight for their life in a dangerous mid-air battle.
- A coyote has caught the scent of the racers! He’s hot on their trail as the mice and their hares head into town!
- Weasels have had time to set snare traps and now are rushing to collect their catch, a newly caught hare and a mouse to boot!
Wolfepoint Bravery Test:
The Idea - Though I’m not a huge fan of M. Night Shyamalan’s ‘The Village,’ I did enjoy one scene where the towns boys all took turns to stand on a single stump past the town’s yellow flagged safety poles and try to see who can stay the longest to prove their bravery. This rings similar to Ace Ventura’s second film as well. Anyway, I wondered what “games” the savage Wolfepoint boys might play to prove their bravery.
The Pitch – On a routine trip to deliver mail to Wolfepoint the patrol walks into town during the annual Bravery Contest. Adolescent mice are competing for the right to join the other hunters on the next hunt. The patrol is invited to also compete and show the townsfolk how brave the Mouse Guard brothers can be. This might also be a chance for the Guard to recruit more willing mice to serve. The poles are standing on the outskirts of town and dangerously exposed to both weather and predators. The last mouse down alive is the winner.
Some problems could be a mouse has been murdered. Perhaps an important mouse has been struck by a poison arrow or dart. (They are pretty easy targets up on those poles.) A Heron has snapped up one of the braves, the chief demands blood, and a hunting party is formed. A flash flood suddenly turns a once dry area into a rushing river, and the poles are close to toppling, throwing the mice into the waters.
Lord Maheun’s Riddles
The Idea - I have always enjoyed a good riddle, or puzzle. In fact Myst is still one of my all-time favorite PC games. Anyway, what if instead of killing some weasel, or fixing the scent border, the mice where forced to use their wits to solve puzzles?
The Pitch – Lord Maheun wasn’t a lord at all, he was just a rich oldfur that turned his home into a parlor of tricks (a la’ funhouse). When a young mouse girl goes missing, the patrol is begged to go inside the “haunted” Maheun’s mansion and get out with the girl alive. Stories of strange noises and disappearances have fueled the towns fears and with some truth. Lord Maheun was an inventor, a master tinkerer and throughout his life he stuffed his home with mechanical oddities for his enjoyment, later in life he went mad and believed the whole town was out to get his treasures, so he fashioned booby traps to catch cunning thieves. (I thought it would be fun to scour the internet and find really tricky puzzles and brain-teaser the players would have to figure out by hand. Successful rolls or +1D helps could be hints on how to solve the problems from the GM.)
Oh and by-the-way… the mouse girl is trapped in a room quickly filling with sand!
Anyway, if the forum likes these, I’ll add some more, or heck, this might be a recurring idea house.
Hope y’all enjoy!
And PLEASE post if you do use these in your games, and let us know how they went, or how you changed these ideas!