You can’t eat, you can’t sleep, you can’t think straight…your mind races, totally obsessed.
Characters may become Beguiled after encountering people, creatures**, curses and magic items capable of inflicting this condition. This condition is not brought about by the Grind or from normal failed tests.
The Beguiled condition confers no penalties, but must be recovered from before the character can recover from any other condition, including Hungry and Thirsty. In the list of conditions, it would appear between Fresh and Hungry and Thirsty.
At the beginning of each phase after the victim was beguiled, they roll their Will—this does not take a turn. Add +1D for each rank by which the victim’s Might exceeds the source of the condition. The obstacle is equal to the margin of success of the test made to beguile them in the first place. Success frees the victim from beguilement. If the obstacle is 0, the condition ends at the end of the phase.
If cursed with the Beguile condition, a character may have it lifted through a remove curse invocation.
** Dryads with the Beguile or Ensorcel benefits, for example, may choose to inflict this condition rather than compel their victims to serve their whims.