Hi, a year later and I’m still pondering about the various ways NPCs are meant to be created in Burning Empires. We’re about to start the Usurpation phase now, after 10 sessions stretched out throughout a year in which we played a very cool and wicked first phase.
The case that has me troubled is this: one of my players, the PC FoN during the Infiltration, wanted to join the enemy noble houses in the planet so he married his son (completely made up at that point, simply “color”) with an NPC (statted, as a relationship for two other characters) of the other family. Later in the game, the planet’s Forged Lord (The Inf’s GMFoN) died at his hands, having been exposed as a worm. So now the power falls onto this couple, and this completely color kind of NPC becomes very important in the fiction… ¿How would you run that in the game?
A) Keeping it as a “color” of the game, with everyone else running DoWs against each other to influence him to do their will.
B) Using Circles roll to “Contact” him, with the option of making him a Relationship per the “Building Relationship From Circles”
C) Have one of my remaining FoNs pay from the GM’s Reserves to burn him fully. That would solve it, except both the other FoNs have little to do with him, in the fiction…
D) Stating him up anyway, as a full NPC… but on who’s camp?
My problem is that I was under the impression that, in order to create an NPC as the GM, you HAD to pay from the Reserves, or use the rules from Circles; period. And now I re-read the back of the book, where there’s the rules from “One-Off NPCs” and I’m confused… Am I supposed to burn other NPCs too? If so, how do I know if they should come from the FoNs reserves or not?
Anyway, I hope there’s someone reading this; have a happy new year… and I’ll stand by waiting for some guidance.