Porcupine, Giant
A man-sized ravenous, omnivorous porcupine ranging colored brown, beige, grey, or black. Solitary, pair, or 2d3 nest (in spring or autumn, for pre/post-hibernation).
Might : 3 Nature : 5
Descriptors : Hunting, Climbing, Burrowing
Kill : 10
Attack : +2D, Tail Slap
Defend : +1s, Defensive Position
Drive Off : 8
Attack : +1s, ‘Don’t Get Too Close!’
Defend : +1s, Defensive Position
Flee : 3
Attack: +1D, relentless
Armor : Quills & Hide (leather armor).
Instinct : Always capture and drag food back to my burrow.
Special : Quills. Those who make an attack action against a giant porcupine in a kill, drive off, or capture conflict and do not use a bow, crossbow, halberd, polearm, sling, spear, two-handed sword or thrown weapon suffer -1 disposition. Those wearing plate armor may ignore this penalty, and chainmail armor may roll. Leather is ignored.