What sorts of psychic duel statements of purpose have you seen in your games?
Have you seen it used to create sleeper agents? “If I win, you’ll fire on your captain when I say the word banana.”
Have you seen it used to make someone kill themselves? “If I win, you’ll shoot yourself in the head.”
Have you seen it used to cause someone to make decisions they’d never make otherwise? “If I win, you’ll leave your wife and children behind.”
Psychology seems really scary (as it should) and I’m wondering how far people have pushed it and what the results were.