Huh. I figured that those skills were used as jobs for recovering resources. If they can be used outside of that time-intensive system, I gotta rethink my Resources doctrine with my guy who has Estate Management. Neat!
If you’re interested in using those skills as job, here’s my take:
1.) The Obs are fixed and so may be more generous than 1 + Tax (an Ob 1 Test to Administrate “Just you” is always gonna be easier than Ob 1+). They’d be based on your stuff, though, so Estate Managing your castle (Ob 4) may be a grander operation than it’s worth. On the upside, you have a castle! Castles are a huge hit with the Ladies (and other people, but Ladies are notable because they often have Estate Management and so can Help you manage your castle. Stewards are also good, too.).
2.) The consequences of failure are more forgiving - using your B6 Sword to fight for money is cool, until you end up injured and broke; I don’t know what job you’re going to use Persuasion for, but failing sounds like a good way to piss people off.
Aside from Resources stuffs, here are some other uses for the skills in question:
Determining that the evil Duke Eimar is embezzling money from you. (Accounting)
Embezzling money from the evil Duke Eimar. (Accounting - if you can get in charge of his books)
Determining what position in the evil Duke Eimar’s cabinet is the most important and overworked and underpaid - thereby getting the most bang for your bribery buck! (Administration)
Determining which suppliers you need to buy out to cease the glassworker’s guild production. (Administration)
Probably some Bureaucracy and Wises would be handy for these, and maybe Logistics. Still, you get the idea.